From 13th -14th September 2018, BINUS UNIVERSITY in cooperation with GameLab BINUS INTERNATIONAL, hosted the International Conference on Game, Game Art and Gamification (ICGGAG) at its campus in Jakarta. Themed, ‘Bring Games for the Greater Good’, this year’s event invited 50 academics, researchers, and game designers from 4 countries to share their knowledge and expertise in addition to the latest developments on the global and local games and gamification industries.
Present at the event as keynote speakers were Prof. Daniel Fung Shuen Sheng as the Vice Chairman of the Medical Board of the Institute of Mental Health in Singapore, and Dr Alfred Boediman as CEO of Samsung R&D Indonesia. Both speakers provided invaluable insights into how different types of games can be used to positively impact on both the academic and commercial environment. As such, the use of game-thinking and game-based learning has been found to boost students’ level of concentration and ability to solve new problems, thus introducing fun and focus into the learning experience. The data collected from the gamification systems can then be analyzed to provide real-time adaptive feedback to students.
Through this conference, BINUS UNIVERSITY aims to inspire its students to advance Indonesia’s gaming and IT industry by fostering innovative gaming technology that can be effectively applied to important industries.